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<  Darkfall Game Information  ~  After 4PLUS years FINALLY
Tanitha
PostPosted: Mon Jul 09, 2007 9:11 am  Reply with quote
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Joined: 05 Jun 2007
Posts: 473

Its still no-where near release ! lol
But...

OMG

Playstyle
You don’t have to spend endless hours playing in order to enjoy yourself, or to become successful. Even if you only play in small doses, your character can be effective within his chosen field, and a lot of fun to play. Whether you’re looking for intense involvement or just casual fun without a huge time investment, Darkfall accommodates your playing style.

In Darkfall, there’s much more to character development than, say, raising your riding or mining skill by mindlessly killing rats all day. Instead, you'll need to practice your skills if you want to get better at them. Darkfall’s skill based system makes sense, and it saves you from having to waste your playing time leveling.

You will never have to re-roll your character again. With Darkfall’s flexible character development system, your character simply adapts to the choices you make for him. We give you hundreds of skills to learn and master, and around a hundred Prestige classes to further specialize in.

You have the freedom to follow the rules, or to break them and face the consequences. Darkfall’s Alignment system is hard but fair.

The Play area is HUGE
The world is huge, possibly the largest single online game world ever created. Besides being huge, the world features hundreds of islands you could discover and make your secret base on. As you travel across Agon you will encounter unique terrain features never seen before in online games, such as mountains ranges that rise for thousands of feet, waiting for you to climb and explore them.

Explore five continents, countless small islands, trackless underwater depths, and a sprawling underworld. Hundreds of dungeons and adventure areas await.



OFFLINE and online trading.

In Darkfall, all items in the world can be made by the players.

Darkfall’s crafting system is intuitive, non-repetitive, challenging, useful, fun - and profitable. Using Darkfall’s virtually limitless item creator system, you could invent and be the first to use a weapon as awesome as the Flamefury Raudstaal Battleaxe of Bloodshed, or just make a simple saddle for your horse.

Bring your goods to market using Darkfall’s sophisticated and secure trading system, bringing buyers and sellers together easily whether they’re inside the game or not.

PVP and EPIC battles.

Darkfall is optimized for both player versus player action and for massive battles.

Protect your home and expand your holdings as you build your empire. In Darkfall, clans struggle for supremacy and survival as they compete over land ownership, resources, and strategic objectives.

Darkfall's combat system is well balanced and well thought out, and the action is real-time, fast paced, and exciting. You’re in the thick of the action, not merely observing it.

Apply strategy, tactics, logistics, and individual skill to defeat your opponents.

Choose from a great variety of weapons, armors, hundreds of offensive and defensive spells, and special attacks.

Fight on horseback during a cavalry charge, participate in a naval battle, fight from vehicles and control siege and heavy weapons.

Your victories are documented for posterity and success is measurable, so you'll never have to wonder what really happened.

There are no safe zones in Darkfall. The only protection you can count on is your friends watching your back.



http://darkfallonline.com/

Way too much to copypasta , look for ya selves.

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Tanitha Lev-50 Elven Hunter .. GM Jeweler / GM Cook / GM Prospector
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nujabes
PostPosted: Mon Jul 09, 2007 10:15 am  Reply with quote
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Joined: 13 Jun 2007
Posts: 302
Location: Californ-I-A

wow looks interesting!

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Elvirnith
PostPosted: Mon Jul 09, 2007 11:57 am  Reply with quote
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Joined: 20 Jun 2007
Posts: 68

This reminds me a lot of Ryzom. That game was a really cool concept, but I could never get into it. And..while we don't have fighting on horseback, fishing or underwater swimming yet in LotRO, those will eventually see the light of day.

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Elmendos
level 50 Lore-Master
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Tanitha
PostPosted: Mon Jul 09, 2007 4:46 pm  Reply with quote
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Joined: 05 Jun 2007
Posts: 473

Elvirnith wrote:
This reminds me a lot of Ryzom. That game was a really cool concept, but I could never get into it. And..while we don't have fighting on horseback, fishing or underwater swimming yet in LotRO, those will eventually see the light of day.


lol yes..

But the games been 4 years in the making, and isn't near ready yet.
Im thinking, IF its good, (Ive not finished looking yet)
That by the time the games live, another two years maybe?
I'll be ready for a new main game.

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Tanitha Lev-50 Elven Hunter .. GM Jeweler / GM Cook / GM Prospector
Angelic Lev-17 Human Guardian / Master Armorer / Master Tailor
Tani/Hidy Lev-7 GM AH campers
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SnakeEyez
PostPosted: Tue Jul 17, 2007 3:46 pm  Reply with quote



Joined: 15 Jun 2007
Posts: 28
Location: Fremantle, Western Australia

Looks like the next UO Smile

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arwai
PostPosted: Wed Aug 08, 2007 5:02 pm  Reply with quote



Joined: 07 Aug 2007
Posts: 53
Location: HKG

this is interesting.
by the way, I am waiting for another MMO as well..
Warhammer...

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